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The original Gears of War is highly regarded, how do you approach a sequel to something like that?
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I also wanna play Dead Space and Mirror’s Edge. But, I think this holiday there’s gonna be some great games coming out. I was recently playing Braid on Xbox Live, which reminded me of how stupid I am apparently, since I couldn’t figure out level 3. ’Cause it’s a more epic war, but its also a personal story - especially for Dominic Santiago.ĭo you play games still? Is there time to be a gamer when working on a massive project like Gears of War? But this time around I’d like to think there’s a little bit of heart there. The locust are mean and the game, yeah, it’s about the blood and the chainsaw and everything. I don’t know if I’d call them bugs, so much as lizard men from hell.
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I want to be taken more seriously.’ Yet, at its core, Gears of War 2 is a game about dudes… killing bugs… with chainsaws I ask because in a statement you said, ‘CliffyB doesn’t sound very mature anymore. I know a lot of people have already asked you this, but why do that? I’ve got to ask, you recently dropped the nickname, ‘CliffyB’. To me, he was the creator of Jazz Jackrabbit, to the rest of the press wandering the floor, he was just some guy in a hoodie. A sobering reminder then of how invisible the auteur was (and still is) in the video game development. So imagine my surprise when in the summer of 2008, I found Bleszinski all alone at an Xbox Press Event in Toronto. Their first title, ‘LawBreakers,’ launches later this year for Windows and PlayStation 4. In 2014, he launched an independent studio called Boss Key Productions. However, true to his rock-star persona, he eventually found himself itching to get back to work. Crushed by the toxic environment of big-budget gaming, he cashed out from Epic Games - his home for the last two decades - and retired. Fame fit him rather well, allowing him to take his already loud and outspoken personality to the masses - much to their entertainment or annoyance.īy 2012, however, Bleszinski had burnt out. As did Jimmy Fallon’s ‘Late Night’, inviting him on in 2009 to promote Gears of War 3. The New Yorker took notice, profiling him in early 2008. The original title, released exclusively for the Xbox 360 in 2006, would go on to sell 6 million units worldwide, rocketing Bleszinski - or ‘CliffyB’ as he was known online - to the kind of status normally reserved for musicians and film actors.
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Both were hugely influential to the PC gaming scene, but neither attained the blockbuster status of the ‘Gears of War’ franchise. When I met Cliff Bleszinski in 2008, he was making the rounds for ‘Gears of War 2’, the much anticipated follow-up to the video game that brought him into the big-leagues.īefore Gears, Bleszinski had made his name designing cult titles like ‘Jazz Jackrabbit’ and ‘Unreal Tournament’. It’s amazing what a difference a decade makes.
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